Juicy Plantera: 3D Farming Puzzle Adventure

🍊 Juicy Plantera — Grow, Harvest, Solve, Profit!

Welcome to the orchard of strategy and sweetness.
Juicy Plantera blends relaxing 3D farming with strategic resource management and logic-based mini-games. It’s not just about planting — it’s about thriving in a vibrant and risk-filled farming world.


📝 Overview

Grow your fruit garden block by block, harvest ripe crops, and dive into logical mini-games that test both your management and your mind. But beware: one bad financial decision could bankrupt your entire garden!

Feature Detail
Genre 3D Farming Simulator + Puzzle
View Top-down, rotatable camera
Platforms iOS & Android
Style Cartoonish, colorful 3D
Audience Casual (10+)

🌱 Farming Core Loop

  • Start Small: Begin with a 3×3 land grid (only 1 tile unlocked).
  • Plant & Grow: Use seeds and fertilizer to grow crops like oranges, apples, and durians.
  • Harvest & Replant: When the progress slider is full, harvest and replant for continuous yield.
  • Expand: Unlock more tiles and manage resources wisely.

📦 Crop Config

Fruit Seed Cost Growth Time Base Yield Sell Price/kg
Orange 10 60s 3 12
Apple 15 90s 2 15
Pear 20 120s 2 17
Watermelon 25 150s 1 20
Durian 30 180s 1 30

🌿 Fertilizer Boosters

Growth Time Boost

Fertilizer Time Reduction Cost
Growth 25% -25% 8
Growth 50% -50% 15
Growth 70% -70% 22
Growth 100% (instant) -100% 30

Yield Boost

Fertilizer Extra Fruits Cost
+1 Fruit +1 15
+2 Fruits +2 25
+3 Fruits +3 35
+5 Fruits +5 50

🏠 Warehouse System

Warehouse Stores Initial Capacity Upgrade Formula
Fruit Storage Harvested Fruit 100 units Level * 100 / 2
Seed Storage Seeds 10 units Level * 50 / 2
Fertilizer Bin Fertilizer 20 units Level * 60 / 2

Upgrade increases capacity per step (configurable later).


🧮 Logic-Based Business Mini-Games

🛒 Mini-Game 1: Retail Shop Weighing

  • Objective: Match orders using correct fruit sizes and weights.
  • Gameplay:
    • Drag fruits to the scale to match order conditions like:
      • “2 Fruits — Total 800g”
      • “Include at least 1 size XS”
    • Sizes: XS (100g), S (200g), M (300g), L (400g), XL (500g)
  • Scoring:
    • Correct → Earn coins
    • Incorrect → Lose selected fruits

🏭 Mini-Game 2: Packing Factory

  • Objective: Sort and pack fruits into the correct boxes on time.
  • Gameplay:
    • Conveyor belt moves fruits horizontally
    • Drag correct fruits into matching cartons
    • Each carton displays:
      • Fruit type, timer, progress bar, required weight
  • Scoring:
    • Success → Full coin reward
    • Fail → Lose value or get no coins

🛒 In-Game Shop

Item Price (Coins)
Orange Seed 10
Apple Seed 15
Pear Seed 20
Watermelon Seed 25
Durian Seed 30
Fertilizer 10% 5
Fertilizer 20% 10
Fertilizer 50% 20
Fertilizer 100% 30
Fertilizer +1 Fruit 15
Fertilizer +2 Fruits 25

🎮 UI & UX

  • Drag-and-drop planting and fertilizing
  • Smooth 3D camera and farming animations
  • Progress slider for plant growth
  • Intuitive storage and shop UI

🎁 Daily Reward System

  • Players receive 10 coins on first login of each day
  • Future expansion: Login streak bonuses

📈 EXP & Level System

Feature Mechanism
How to earn EXP Harvesting crops, completing orders
EXP formula Next Level = Current Level × 20
Level purpose Unlock features (e.g., pets, land tiles)

🐾 Pet Collection

Decorate your farm with animated pets! Pets are purely cosmetic and roam around your garden.

Pet Unlock Level Unlock Cost Function
Chicken 1 100 Roams the farm
Cat 5 200 Roams the farm
Dog 8 300 Roams the farm
Horse 12 500 Roams the farm
Sheep 15 700 Roams the farm
Elephant 20 1000 Roams the farm

Pets are unlocked by:

  • Reaching required levels
  • Purchasing with in-game currency

🖼 Screenshots


🛠 Technical Stack

Component Technology / Tool
Game Engine Unity 3D
Scripting Language C#
Target Platforms Android, iOS
Graphics Stylized 3D Cartoon
Offline Support Fully Offline
Monetization No ads, no IAP (optional future update)
Save System Local JSON-based save or PlayerPrefs
UI Animation DOTween
Mini-game Logic Physics + UI drag-drop + logic solver
Version Control Git + Gitlab

Post by Benk Studio Team
thientm27