🍊 Juicy Plantera — Grow, Harvest, Solve, Profit!
Welcome to the orchard of strategy and sweetness.
Juicy Plantera blends relaxing 3D farming with strategic resource management and logic-based mini-games. It’s not just about planting — it’s about thriving in a vibrant and risk-filled farming world.
📝 Overview
Grow your fruit garden block by block, harvest ripe crops, and dive into logical mini-games that test both your management and your mind. But beware: one bad financial decision could bankrupt your entire garden!
Feature |
Detail |
Genre |
3D Farming Simulator + Puzzle |
View |
Top-down, rotatable camera |
Platforms |
iOS & Android |
Style |
Cartoonish, colorful 3D |
Audience |
Casual (10+) |
🌱 Farming Core Loop
- Start Small: Begin with a 3×3 land grid (only 1 tile unlocked).
- Plant & Grow: Use seeds and fertilizer to grow crops like oranges, apples, and durians.
- Harvest & Replant: When the progress slider is full, harvest and replant for continuous yield.
- Expand: Unlock more tiles and manage resources wisely.
📦 Crop Config
Fruit |
Seed Cost |
Growth Time |
Base Yield |
Sell Price/kg |
Orange |
10 |
60s |
3 |
12 |
Apple |
15 |
90s |
2 |
15 |
Pear |
20 |
120s |
2 |
17 |
Watermelon |
25 |
150s |
1 |
20 |
Durian |
30 |
180s |
1 |
30 |
🌿 Fertilizer Boosters
Growth Time Boost
Fertilizer |
Time Reduction |
Cost |
Growth 25% |
-25% |
8 |
Growth 50% |
-50% |
15 |
Growth 70% |
-70% |
22 |
Growth 100% (instant) |
-100% |
30 |
Yield Boost
Fertilizer |
Extra Fruits |
Cost |
+1 Fruit |
+1 |
15 |
+2 Fruits |
+2 |
25 |
+3 Fruits |
+3 |
35 |
+5 Fruits |
+5 |
50 |
🏠 Warehouse System
Warehouse |
Stores |
Initial Capacity |
Upgrade Formula |
Fruit Storage |
Harvested Fruit |
100 units |
Level * 100 / 2 |
Seed Storage |
Seeds |
10 units |
Level * 50 / 2 |
Fertilizer Bin |
Fertilizer |
20 units |
Level * 60 / 2 |
Upgrade increases capacity per step (configurable later).
🧮 Logic-Based Business Mini-Games
🛒 Mini-Game 1: Retail Shop Weighing
- Objective: Match orders using correct fruit sizes and weights.
- Gameplay:
- Drag fruits to the scale to match order conditions like:
- “2 Fruits — Total 800g”
- “Include at least 1 size XS”
- Sizes: XS (100g), S (200g), M (300g), L (400g), XL (500g)
- Scoring:
- Correct → Earn coins
- Incorrect → Lose selected fruits
🏭 Mini-Game 2: Packing Factory
- Objective: Sort and pack fruits into the correct boxes on time.
- Gameplay:
- Conveyor belt moves fruits horizontally
- Drag correct fruits into matching cartons
- Each carton displays:
- Fruit type, timer, progress bar, required weight
- Scoring:
- Success → Full coin reward
- Fail → Lose value or get no coins
🛒 In-Game Shop
Item |
Price (Coins) |
Orange Seed |
10 |
Apple Seed |
15 |
Pear Seed |
20 |
Watermelon Seed |
25 |
Durian Seed |
30 |
Fertilizer 10% |
5 |
Fertilizer 20% |
10 |
Fertilizer 50% |
20 |
Fertilizer 100% |
30 |
Fertilizer +1 Fruit |
15 |
Fertilizer +2 Fruits |
25 |
🎮 UI & UX
- Drag-and-drop planting and fertilizing
- Smooth 3D camera and farming animations
- Progress slider for plant growth
- Intuitive storage and shop UI
🎁 Daily Reward System
- Players receive 10 coins on first login of each day
- Future expansion: Login streak bonuses
📈 EXP & Level System
Feature |
Mechanism |
How to earn EXP |
Harvesting crops, completing orders |
EXP formula |
Next Level = Current Level × 20 |
Level purpose |
Unlock features (e.g., pets, land tiles) |
🐾 Pet Collection
Decorate your farm with animated pets! Pets are purely cosmetic and roam around your garden.
Pet |
Unlock Level |
Unlock Cost |
Function |
Chicken |
1 |
100 |
Roams the farm |
Cat |
5 |
200 |
Roams the farm |
Dog |
8 |
300 |
Roams the farm |
Horse |
12 |
500 |
Roams the farm |
Sheep |
15 |
700 |
Roams the farm |
Elephant |
20 |
1000 |
Roams the farm |
Pets are unlocked by:
- Reaching required levels
- Purchasing with in-game currency
🖼 Screenshots
🛠 Technical Stack
Component |
Technology / Tool |
Game Engine |
Unity 3D |
Scripting Language |
C# |
Target Platforms |
Android, iOS |
Graphics |
Stylized 3D Cartoon |
Offline Support |
Fully Offline |
Monetization |
No ads, no IAP (optional future update) |
Save System |
Local JSON-based save or PlayerPrefs |
UI Animation |
DOTween |
Mini-game Logic |
Physics + UI drag-drop + logic solver |
Version Control |
Git + Gitlab |
Post by Benk Studio Team
thientm27