🐲 Isles of Behemoths — Idle Monster Raising Adventure
Welcome to the ancient archipelago of power.
In Isles of Behemoths, you manage your very own mystical islands, raise elemental Behemoths, collect magical fruits, and unlock the secrets of an ancient civilization through idle gameplay and strategic upgrades.
📝 Overview
- 🎮 Genre: Idle / Simulation / Monster Raising
- 🌍 Platform: Android, iOS
- 🎨 Art Style: 3D Cartoon, Bright Colors, Stylized Islands
- 🧩 Gameplay Loop: Raise → Feed → Harvest → Unlock → Evolve
🌴 Lore & Concept
You’ve arrived at a forgotten archipelago of 10 elemental islands and a central core island.
Each island is home to a mighty Behemoth, waiting to be hatched and raised.
The Central Island holds 5 elemental trees and the Potion Machine, used to:
- 🌱 Grow elemental fruits (Metal, Wood, Water, Fire, Earth)
- ⚗️ Accelerate egg hatching and digestion
⚙️ Core Gameplay Features
🏝️ 1. Islands & Behemoths
- Each island hosts 1 Behemoth
- Players unlock new islands using coins
- Hatching a new Behemoth costs:
Cost = 300 * number_of_eggs_purchased_on_island
- Feeding generates coins & EXP
- Behemoths can be released to raise another
🥚 2. Egg Hatching
- Each monster has its own incubation time (in hours)
- Speed up using Magic Potions
🍎 3. Energy Fruits & Potion Machine
Source |
Purpose |
Elemental Trees |
Produce fruits matching Behemoth element |
Potion Machine |
Boosts digestion & egg hatch time |
- ⏱ Production rate: Every 10 minutes
- 📈 Fruit Formula:
Fruits = 3 * (level + 1)
- 🔧 Upgrade cost:
10 * next_level
- Next_Level_EXP = Current_Level * Evolution_Index * Base_EXP
🌞 5. Harvest & Daily Quests
- Feed Behemoths → Wait → Collect coins & EXP
- Daily Quest Examples:
- Feed Behemoth: 1 / 3 / 10 times → Get Coins
- Harvest Fruit: 10 / 20 / 30 fruits → Get Coins
🗺️ Island Configuration
ID |
Name (EN) |
Name (VI) |
Unlock Level |
Price |
Hatch Time (hr) |
Base EXP |
Evo Index |
1 |
Mystic Meadow |
Đồng Cỏ Huyền Bí |
1 |
0 |
1 |
100 |
1.2 |
2 |
Ember Volcano |
Núi Lửa Hừng Cháy |
5 |
500 |
2 |
120 |
1.3 |
3 |
Frozen Tundra |
Lãnh Nguyên Băng Giá |
10 |
1000 |
3 |
150 |
1.4 |
4 |
Aqua Lagoon |
Đầm Phá Thuỷ Tinh |
15 |
1500 |
4 |
180 |
1.5 |
5 |
Rocky Highlands |
Cao Nguyên Đá |
20 |
2000 |
5 |
200 |
1.6 |
6 |
Stormy Peaks |
Đỉnh Bão Tố |
25 |
2500 |
6 |
220 |
1.7 |
7 |
Shadow Grove |
Rừng Bóng Tối |
30 |
3000 |
7 |
250 |
1.8 |
8 |
Crystal Cavern |
Hang Pha Lê |
35 |
3500 |
8 |
280 |
1.9 |
9 |
Golden Savannah |
Thảo Nguyên Vàng |
40 |
4000 |
9 |
300 |
2.0 |
10 |
Ancient Ruins |
Tàn Tích Cổ Đại |
45 |
5000 |
10 |
350 |
2.2 |
0 |
Central Island |
Đảo Trung Tâm |
1 |
0 |
- |
- |
- |
🐉 Behemoth Configuration
ID |
Name (EN) |
Name (VI) |
Element |
Base EXP |
Evo Index |
Hatch (hr) |
Digest (min) |
Rarity (%) |
1 |
Flarehorn |
Sừng Lửa |
Fire |
100 |
1.2 |
1 |
30 |
50% |
2 |
AquaTail |
Đuôi Thuỷ |
Water |
120 |
1.3 |
2 |
35 |
50% |
3 |
Rockback |
Lưng Đá |
Earth |
150 |
1.4 |
3 |
40 |
30% |
4 |
Windpaw |
Chân Gió |
Wood |
90 |
1.1 |
1 |
25 |
50% |
5 |
Ironhide |
Da Sắt |
Metal |
130 |
1.25 |
2 |
32 |
30% |
6 |
Emberclaw |
Vuốt Lửa |
Fire |
110 |
1.2 |
2 |
30 |
20% |
7 |
Frosthorn |
Sừng Băng |
Water |
125 |
1.3 |
3 |
35 |
20% |
8 |
Mudjaw |
Hàm Bùn |
Earth |
140 |
1.35 |
4 |
38 |
10% |
9 |
Skyserpent |
Rồng Trời |
Wood |
95 |
1.1 |
3 |
28 |
10% |
10 |
Steelscale |
Vảy Sắt |
Metal |
135 |
1.25 |
5 |
32 |
5% |
🌟 Elemental Trees (Central Island)
Element |
Start Level |
Production Time |
Base Output |
Upgrade Cost |
Output Formula |
Metal |
0 |
10 min |
3 fruits |
10 * next_level |
3 * (level + 1) |
Wood |
0 |
10 min |
3 fruits |
10 * next_level |
3 * (level + 1) |
Water |
0 |
10 min |
3 fruits |
10 * next_level |
3 * (level + 1) |
Fire |
0 |
10 min |
3 fruits |
10 * next_level |
3 * (level + 1) |
Earth |
0 |
10 min |
3 fruits |
10 * next_level |
3 * (level + 1) |
🖼 Screenshots
Post by Benk Studio Team
thientm27