Color Clash: Territory Tints

🎨 Color Clash: Territory Tints — Paint the Arena, Own the Land

Run, paint, and dominate!
In Color Clash, players control vibrant characters racing to paint as much territory as possible in 90 seconds. Compete with bots, snatch boosters, and steal enemy colors in this chaotic color war.


🧠 Game Concept

  • Type: Casual 3D, Territory Control
  • Mode: Single Player (Offline with Bots)
  • Platform: iOS, Android
  • Match Duration: 90 seconds
  • Victory Condition: Highest % of painted ground

🎮 Core Gameplay

⚔ Match Structure

  • Square arena (AxA)
  • 4 total players (1 human + 3 bots)
  • Paint by moving → auto-color trail
  • You can overwrite enemy color

⚡ Boosters (Pickups on Map)

Booster Effect Usage
Speed Boost x2 movement speed 10 sec
Paint Bomb Throw to instantly paint an area 1 use
Stun Object Throw to stun an enemy for 10 seconds 1 use
  • Fixed number of boosters per map
  • New booster spawns after one is picked

🕹️ Controls

  • Joystick (left): Move
  • Action Button (right): Use booster
  • HUD shows live % area owned per color

🧍 Characters

  • 4 main colors: 🔴 Red, 🔵 Blue, 🟡 Yellow, 🟣 Purple
  • Stats per character:
    • Movement Speed
    • Paint Width

🗺 Map Designs

Map Name Feature Description Unlock Price
Basic Simple, few obstacles Default
Wild West Blockers, increased booster spawn rate 100 coins
Ice Land Slippery surface, all players x2 speed 200 coins
Dungeon Boosters enhanced (paint bomb wider, faster) 400 coins

🧰 Items & Upgrades

Item Type Effect Price Range
Roller Increases paint width 100 – 500
Trail Boosts movement speed 100 – 500
  • Equip max 1 item per type
  • Items unlocked via coins after matches

🤖 Bot AI Levels

Difficulty Behavior Description
Easy Random movement, ignores boosters
Medium Prioritizes unpainted areas, ignores boosters
Hard Prioritizes both unpainted areas and booster pickups
  • A match includes:
    • 1 Easy Bot
    • 1 Medium Bot
    • 1 Hard Bot

💰 Game Currency

  • Earn Coins after each match
  • Coin formula:
    • Coins = % painted * tier multiplier
Rank Multiplier
1st 100%
2nd 75%
3rd 50%
4th 25%

📱 UI/UX

  • 🎮 Joystick (left), Booster Button (right)
  • 📊 Top of screen: Live color % bars per player
  • 🛒 Shop Menu:
  • Tabs: Maps / Items
  • Visual FX:
  • Color spreading uses animated shader
  • Boosters glow for visibility

🎨 Art Style

  • Low-poly, bright and clean
  • Clear contrast between colored zones
  • 4 main colors for characters
  • Unique map theme assets:
  • Forest (trees), Ice (slopes), Dungeon (bricks)

🖼 Screenshots


Post by Benk Studio Team
thientm27