Bridge Builder: Timber Quest
Bridge Builder: Timber Quest
ThienTm27 aka Denk🌉 Bridge Builder: Timber Quest — Strategic Puzzle Adventure
Build smarter, not harder.
Step into the world of Bridge Builder: Timber Quest, a strategic puzzle game where every move counts. Collect timber, plan your route, and construct bridges to reach the goal — but beware, there’s no turning back!
📝 Overview
In this brain-challenging adventure, players swipe to guide their character across floating blocks, collecting scattered timber to build bridges and bypass obstacles. A wrong turn or missing a piece could leave you stranded!
🧠 Gameplay Highlights
- 🪵 Collect & Construct: Gather wooden pieces to build essential bridges over gaps and obstacles.
- 🧩 Strategic Swiping: Each swipe moves the player forward — no turning back, so plan carefully!
- ❌ Obstacles & Traps: From rocks and trees to tricky traps, each level tests your foresight.
- 🧠 Progressive Difficulty: New challenges and mechanics appear as levels advance.
🎮 Core Mechanics
- Swipe to Move: Move across tiles in 3 directions — left, right, or forward.
- Timber Gathering: Only blocks with timber count — miss one and the bridge might not build!
- Obstacle Interaction:
- Rocks: Block movement completely.
- Trees: Delay movement by 1 second.
- Traps: Remove collected timber or send the player back.
🌲 Level Design & Progression
Level | Required Wood | Notable Features |
---|---|---|
1 | 3 logs | Intro with basic movement |
5 | 6 logs | Introduces simple traps |
10 | 8 logs | Complex wood placement, backtrack |
20 | 12 logs | High-density traps, maze structure |
🧱 Obstacle Types
Type | Effect |
---|---|
Rock | Completely blocks the player’s path |
Tree | Causes a delay before movement |
Trap | Deducts timber or resets position |
🖼 Screenshots
🛠 Technical Stack
Component | Technology / Tool |
---|---|
Game Engine | Unity (2D/3D Hybrid) |
Scripting Language | C# |
Target Platforms | Android, iOS |
Graphics | 3D Stylized Assets |
Offline Support | Fully Offline |
Online Services | Firebase (Analytics only) |
Ads Monetization | Not Included |
In-App Purchases (IAP) | Not Included |
Level Design | ScriptableObject + Grid-based Editor |
UI Animation | DOTween |
Version Control | Git + GitLab |
Post by Benk Studio Team
thientm27